Absolute Beginners: Practical Skills for Getting a Start in the Art Dept.
Duration: 6 days
Times: 10am - approx. 6pm
Capacity: Max. 9 participants
Nine participants will get a grounding in three of the most basic and indispensable elements needed to start work in a professional Art Department in Film and Television:
- Model Making
- Location Surveying
You’ll also gain a vital insight into how an Art Department is organised, and how it relates to all the other departments on a Film or TV production.
This is an exciting and intense six days of pure practical experience and revelation. An organic process of learning will allow you to work entirely at your own pace. Under David McHenry’s guidance, each participant will receive the one-to-one assistance they need in each of the three areas to make the most of their time at LFS.
David McHenry is a Production Designer and Art Director with over thirty years' experience of working in Film and Television. Most recently his skills have been in demand across several high-end TV productions, including GAME OF THRONES (2014), ATLANTIS (2015), ENDEAVOUR (2016) and BLACK SAILS (2015).
Everyone working in the Art Department needs to be able to read a set of scenic plans. The first two days of the course will be devoted to the fundamental rudiments of hand drafting; enough to allow you to draw a simple set from a designer’s sketch. Reading a technical drawing is a language that needs to be learnt. Here, the symbols and mysteries will be explained.
2. MODEL MAKING
Making a model of a studio set or location build is the second basic skill that is required. From a given set of plans David will explain the techniques of white card model making, enabling you to build an industry standard, professionally finished, presentation model.
3. LOCATION SURVEYING
This is one of the first big jobs an Art Dept junior will be asked to do. Location surveying is the process of “measuring up" a potential location, then preparing and presenting a legible drawing to scale. The final two days of the course will be spent surveying a given space with all its irregularities, and learning how to write and collate the data. This will enable you to make a plan with all the vital information about the location.